Virtual J Care
Endless caring mobile game
PHASER V22DMOBILE2015
Description
We are in charge of taken care of J, our hero. J is very demanding and we need to provide different items and do exercise so J don't get bored, hungry or sick. Good luck!
Implemented Features
- Core Loop:
- The character has three vital signs (Health, Fun and Nutrition) with initial values that are dropping every second. If one of them reach 0 or less is Game Over. The player has to provide items to the character to keep up the signs. This is done by pressing the buttons at the bottom of the UI.
- Movement: There are two ways of moving the character
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- Touching anywhere on the screen
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- Once a button is pressed an item will drop from the top to the floor and the character will move towards its position automatically.
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- Scoring:
- The score is measured in seconds, representing how long the player could take care of J.
Project Details
- Built using Phaser JS v2, a JavaScript game framework
- Designed for mobile devices